Creator Notes: The fact that most of the minions are mechs is mostly for the internal support it has. The Legendary Invitations created by Be Our Guest are so cheap, they can easily dominate the early game. But since so many of them summon, its now viable to include some of the better Infuse cards. Druidic Teaching is a very potent draw engine. But now it can contribute to the all-powerful Questline The Demon Seed, and it does a VERY good job at rushing the Quest progress and abusing the effect afterwards. Tanzsportclub (TSC) Pocking e.V. Creator Notes: Basically everything is removal or gives you more stuff. Its hard to test this to find a pattern when the Warrior Location is hard to run itself to place on the right and the opponent doesnt always play one themselves. Scales of Justice is also a great tool for dealing with a troublesome enemy board. Killing minions with Shadow spells just gives you more things to play without losing tempo on playing the removal. Theres just a lot of Treasures that may not do as much, but can be played a lot earlier and can keep you from falling behind in the first place. Tier 2: Among the 1st Passives that provide discounts, the ones that effortlessly generate damage or stats are excellent picks. Instead of giving an example deck list for each class, well highlight some of the stronger combos that the treasures can have with starting cards. Tier 1: The best of the active treasures are the ones that can effortlessly and efficiently destroy multiple enemy minions by itself. Blizzard a publi ce soir le patch notes complet de la mise jour 26.0.4 pour Hearthstone. Roguish Maneuvers is also a good source of damage and gives you something to use your weapon cards with. Beast-based Token strategies have enough cards to construct a starting deck now. Since both heroes are for the same class and have Hero Powers and Treasures that benefit Death Knight decks in non-specific ways, were merging them into one section. I cant say whether or not you should attempt to forge Quel'Delar (although its best to start early). Please enable JavaScript to get the best experience from this site. For the same reason, Sticky Fingers is also a great pick if youre regularly generating cards. Resource generators are good examples. The remaining actives are nothing more than slightly improved versions of existing collectable cards. Their minions are extremely synergistic and rarely will you get the same value from playing them as they did. Hearthstone Duels 12 Wins Sai Shadestorm TitanCode (Lichborne Might | Glaciaxe) April 6, 2023 Hearthstone Duels 12-2 Sai Shadestorm (7979 MMR) Magnetic Mines is the most used and serves as its decks win condition given that they maintain Armor long enough; all of which take Scrapmetal Demolitionist to further this strategy. Ancient Reflections, Bag of Holding, and Mask of Mimicry have been temporarily removed from all Treasure Pools. Its just not enough to have it take up most of your turn. Rogues and Mages have always had an affinity for good cheap spells, and this combo of classes definitely embodies it. Safe Harbor is definitely the top pick. Paladins can make the most of this with how many minions they have that like their buffs. Youll usually end up burning far more important cards when your hand is full of stuff thats really hard to empty out due to how expensive they are. It requires a game state that doesnt happen very often in a very specific kind of deck. In decks that love Divine Shields like Handbuff Paladin, Righteous Reserves grants a lot of them for free. 1500 XP Quest Trading - Play A Friend! However, decks that want to do so typically run good ways to accomplish this on their own. The main thing holding this back is having a deck with enough Arcane spells to have it be offered as a draft option and to fully abuse it. March of the Lich King Mini Set Cards List & Guide. There is a tier list hp+Treasures some where? There is a fun little Scales of Onyxia gimmick, but right now there aren't a lot of Dragon decks out there making it into the late runs. If you arent super reliant on keeping powerful minions on the board (or better yet using a Murloc deck), its a great comeback card that also reloads your whole hand! is consistently twice that damage. Hematology has potential, but it spends corpses like crazy. Most legendary minions have stats that will at least match the Mana you pay for Astral Portal. It's completely broken. Old: After you destroy a minion with a Shadow spell, add a copy of that minion to It can be drafted as a treasure card. After game 3: Passive from passive pool 2 After game 4: Treasure card from treasure pool 2 After game 5: Treasure from treasure pool 1 After game 7: Treasure Silas Darkmoon now has 7 Armor at higher ranks, but his Armor has been increased to 12 Armor at lower ranks. Stormcatcher is the most used one due to how much Mana you can save with it, especially with Chaos Storm. WebKim KardashianDoja CatIggy AzaleaAnya Taylor-JoyJamie Lee CurtisNatalie PortmanHenry CavillMillie Bobby BrownTom HiddlestonKeanu Reeves Business, Economics, and Finance GameStopModernaPfizerJohnson & JohnsonAstraZenecaWalgreensBest BuyNovavaxSpaceXTesla Crypto CardanoDogecoinAlgorandBitcoinLitecoinBasic Theyre fine and everything, but they lack anything special that lets them be more than just a little better than the average card. My best guess is that its a bug. A lot of Treasures are just a little better than existing collectable cards, but this one is a little better than most of those since its 2 minions in one, the Deathrattle can be taken advantage of, and the 2nd minion itself is above average and on curve with the first. Treasure Pool Updates. Then well get into what makes specific classes/heroes powerful. Mind Tether can easily chip away at your opponents Health by using spells that also generate more spells like Palm Reading and Shadow Visions. This one in particular was rough because of 4 new heroes and most of their hero powers and treasures need to use specific links since they all have other versions from Doom in the Tomb. Duels decks are filled with removal, and Brittle Bones turns that into even more advantage! Luckily, most minions fit this category. Its still very hard to gauge your options the turn you plan to play it since the possible stats range from Chameleos to Deathwing. Mindpocalypse benefits both players, which is a fair trade off since its a free spell that draws 2 and gives you a full Mana Crystal. Battle Tactics reigns as one of the strongest of the newer Hero Powers. Firehearts Hero Powers vary quite a bit in what they do. Gaining cheap copies of your minions with Shadowcasting 101 is definitely useful. A lot of decks cant afford to run too many cheap cards and/or dont really have anything that really needs to be cheated out. But if you really want to do that, youre better off just starting with Vile Concoction as your Hero Power and make room for a better passive. Tier 2 - Extremely useful treasures that can turn the game around when used at the right time. But a lot of Freezing cards hit several things at once, so youll at least get a bunch of stuff to play if you happen to be low on cards. WebMittwoch, 18:30 - 21:00 Uhr und Sonntag, 18:15 - 21:15 Uhr. Most decks this late in the game usually end their turn with multiple minions or destroyed all of yours. supplements the lack of most other tools sacrificed to build such a deck. While some decks can take full advantage of Princesss effect, its just a really slow play. Rogues have new Secret support, and for Reno that means so do Mages. You're better off looking at the latest 12 win decks from hearthstone-decks.net/duels-deck/ than reading this. This weapon also has some hidden secrets to it. Plus many of Hunters better minions are Beasts, summon Beasts, or both. Why is Murloc Holmes showing the new expansion card there (Solve 3 clues about your opponent's cards to get copies of them) instead of the actual Duels Murloc Holmes (Whenever your opponent draws a card, add a copy to your hand)Also; why is Old Militia Horn in tier 3 but the card is explained in the tier 4's text. If you draft, Humble Blessings can do very well in a deck built around it, but its power skyrockets if you also have, Both popular decks run Spell focused strategies, many featuring, Holy spells dont have much support in Priest at the moment, but they do largely take the forms of healing and removal. Mage finally has actual Arcane support it can start a run with to use alongside the Arcane related Passives. However, since the minion is losing its stats as a price for its cost reduction, you wont be gaining much board presence. This can also specifically shutdown bomb Warriors most of the time. Most decks love to Discover, and Staking A Claim not only gives you free tempo, but its not limited to once per turn! frozen solid is actually insane for a first pool passive too. The Health gained from Invigorating Light is too minor. Creator Notes: Pirates are usable, but not as abusable since it lacks a Secondary Passive to maximize value on. Its stats are enormous for sure, but its very vulnerable to removal. Glaciaxe is definitely the go-to starting Treasure for Sai Shadestorm. As with the rest of the Dragon Treasures, Dragonbone Ritual and Draconic Dream perform extremely well in Dragon-exclusive decks. Scourge Strike and Greatsword of the Ebon Blade are probably the more recommended choices for most decks in general. Scepter of Summoning is a good discount treasure so long as you have enough expensive minions to use it with but still have cards that keep you in the game until you reach the turn you can start playing them. Some people opt for Savage Secrets to gain the card advantage Hunters generally lack, only there arent really any treasures that can abuse Secrets as well as Deathrattles. Bubble Blower helps complete Corrupt the Waters without having to use too many of the Battlecries in your deck that presumably have higher value on average than ones you just Discover. There arent too many ways to capitalize on Bubbas Battlecry, but its still a decent way to deal with a medium sized threat or clear a couple small minions without losing tempo. Both Priests and Druids have cards to support an Undead archetype, and Elise has the option to use the best of both. Royal Gift is an excellent finisher. Its not overly useful, but thankfully its GAINING Health so you dont have to be damaged to receive the benefits. The effect of Freeze Solid now involves a damage buff as opposed to instant destruction of minions. The problem is that the optimal time to use it is when your board is big and your opponent's is empty. This is all based on my [RaptorWithWings] personal experience, but Ill do my best to give the greatest possible advice! Hunters Insight and Bag of Coins are fantastic staples amongst the normal treasures. I think it's only worked a few times I use it and probably isn't for everyone. Any cost reducing Treasure helps Druids a lot due to how much they excel with Mana Cheating. It shreds through enemies like nothing else, dealing 16 total damage to minions. As far as Primary Treasures go, these are both great options, mostly for strategies that involve maintaining a wide board like token decks. Passively obtaining discounted copies of enemy minions sounds amazing, but Eerie Stone isn't perfect. WebHEARTHSTONE DUELS TIER LIST PART ONE | 1st Passive Treasures Review Mack The Catastrophe 45 subscribers Subscribe 808 views 1 year ago Make sure you Like, WebPassive cards ('treasures') can only be found in Duels and some Solo Adventures; however, Passive Hero Powers can also be encountered in the regular play mode and Cards that give all of your minions a buff encourages token strategies. Theyre just generically useful, which is not a bad thing as it doesnt require you to build your deck around it while still being extremely strong. With all the available cards Hunters have access to in Duels, Deathrattles are definitely the go-to archetype. Natural Force lacks the proper spells to take advantage of it. Its almost always used alongside Gift of the Legion as a repeatable way to gain Attack; usually working as a substitute for the other 2 Hero Powers. HS not showing opponents actions anymore? They arent flashy, but mana discounting is everything in Hearthstone. It can benefit your own board, like with Paladins Blessing of Authority or abuse targeted removal like with Shamans Stormstrike. In a deck built with Divine Shields solely in mind, this treasure can snowball fast! Phaoris Blade mana adjusted from 4 to 5. The Rogue Hero Powers all seem to encourage decks with the ability to activate combo effects. Mantle of Ignition is basically a permanent Zentimo and is extremely potent in any class. Wax Rager is the stickiest minion alive and can slowly deal 5 damage a turn endlessly if your opponent doesn't have a way to specifically get rid of it. Hello Hearthpwn users! If you manage to get their corresponding Secondary Passive, then you actually have a solid strategy. As a half Druid half Priest, Elise can easily play Nature, Arcane, Holy, AND Shadow spells. A player can obtain a maximum of 2 of these Treasures during their run. Its effectively turning all of your minions into one big target, which is easier to get rid of than a wide board. However, they share a couple problems in common that may make them hard to use. However, the best way to use this is with big minions; which Handbuff Paladins tend to get a lot of. Starting Treasure: Killmox, the Banished One. This can make Multicasters Battlecry ridiculously powerful! WebMittwoch, 18:30 - 21:00 Uhr und Sonntag, 18:15 - 21:15 Uhr. The 2 popular Mage Hero Powers can easily be abused with Hero Power related cards, most notably. Most generic Secondary Passive are better at this point. Mo'arg Outcast remains an extremely strong treasure. Ring of Phaseshifting will oftentimes just generate stuff your deck can barely benefit from. However, Blood Death Knight has easy access to Vampiric Blood via drafting, Discovering, or otherwise. This gives any Freeze Mage builds an actual win condition instead of more board control it doesnt really need. Thats pretty much it. Or just crush someone who has it and take theirs; whichever works. Since Duels games can go on for so long, the most common Treasure is Infinite Arcane. Staff of Scales and Wand of Disintegration do this better than all the others since they can kill several minions at once regardless of their Health. Paladins (and to an extent Priests) have a decent amount of Holy spell support. But when an opportunity to use it on the perfect minion presents itself, it can certainly turn the game around. There is another successful archetype though that uses Spread Shot; that being Questline Hunter. Patch changes Patch 22.0.0.126807 (2021-11-30): Added. Treasure Pool Updates. This is no doubt just a bug yet to be patched. This is only really a treasure for people who are willing to run its risks for bigger effects than most other options. Usually the best thing to duplicate in Duels is the treasure you got from the second pool. It also includes a few cheap Overload cards to have Totemic Power have its good effect active a fair amount of the time. The third version of these cards are the only ones really worth being called treasures. Deathcharger is just not big enough to justify a detrimental Deathrattle even with Charge. It is also a pool 2 passive treasure in Duels. I dont think I have it in me to go back to the drawing board for a bunch of them at the moment. I know Hsreplay has a sort of tier list, but it doesn't include vanndar or drek'thar, just like But since Overpowered IS one of them, thats not an option. Duels Updates Lunar Band has been removed from the Passive Treasure pool. Ancient Reflections, Bag of Holding, and Mask of Mimicry have been temporarily removed from all Treasure Pools. However, not all of them are specific in their uses either. If Candlebeard shows up earlier on in your run you'll get that weaker Hero Power to deal with, but after Level 6 or so you'll have to contend with an endless volley of charging minions. Elemental Learning is also a fantastic card for Mana-efficient resources. The Treasure used to be just Murloc Holmes. Marvelous Mycelium is good at generating some high quality good cards. It also has limited ability to snowball due to Demon Hunters lack of minions that directly scale with being handbuffed.
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